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A high-fidelity, production-ready Tactical MP5-SD Submachine Gun built for next-gen game engines and cinematic projects.
Meticulously crafted using a complete Highpoly → Lowpoly PBR production pipeline, every mechanical detail and curve has been baked from a 3.2M+ high-poly source mesh to guarantee crisp normal maps, flawless surface quality, and peak real-time performance. Fully tested and verified in Unreal Engine 5 (Third-Person scale).
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### 🛠️ Key Features
* **Full Production Pipeline:** Highpoly (3.2M+) → Lowpoly (25.4K) workflow.
* **Optimized Topology:** 25,406 Tris — specifically balanced for Next-Gen games (PC / PS5 / Xbox Series X).
* **Next-Gen Visuals:** Cinematic-quality bakes with zero artifacting or shading errors.
* **Complete PBR Textures:** 4K Resolution (BaseColor, Roughness, Metallic, Normal, Ambient Occlusion) across 3 UDIM tiles.
* **Software Compatibility:** Fully tested in Blender, Unreal Engine 5, and Marmoset Toolbag.
* **Formats Included:** `.blend`, `.fbx`, `.obj`.
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### 📦 Included Files in Full Pack
* **Low-Poly Model (25,406 Tris):** FBX & OBJ formats (Game-Ready & optimized).
* **High-Poly Source Mesh (3,280,544 Tris):** Clean geometry for custom bakes or reference.
* **Blender Scene File:** Complete with final render setups and lighting.
* **4K PBR Texture Set:** 3 UDIM tiles, industry-standard texture maps ready for any engine.
* **Unreal Engine Project:** Ready to migrate straight into your project.
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### 🎥 10+ Hour Complete Workflow Tutorial Included
* **Highpoly Modeling & Mechanical Detailing:** Comprehensive step-by-step creation process.
* **Lowpoly Optimization & Retopology:** Clean quad-dominant mesh and efficient topology rules.
* **UV Unwrapping:** 3 UDIM tiles layout, maximizing texel density and logical island layouts.
* **Baking & Texturing:** Advanced PBR techniques inside Substance Painter.
* **UE5 Integration:** Importing, shader creation, and material setup.
*(Note: Silent tutorial with high-quality screen-recorded workflow and no voice-over).*